Launcher, Micro-Missile

Lightweight 4-barrelled missile launcher providing a high rate of explosive firepower to non-power armored troops

weapon (ranged)

Summary: FIII/250(missile:100)/3kg(missiles:+.5kg each)/ER:500,LR:1000/C:4/ROF:2/RLTime:1AT/D:8d6-contact,4d6-6m radius area



  • Complexity: F
  • Tech Level: III
  • Weapon Class: Contact – 14; Area – 12
  • Value: Launcher – 250cr; Missile – 100cr (each)
  • Weight: Launcher – 3kg; Missile – .5kg (*4x25cm)
  • Effective Range: 500m (250m for point targets); Long Range: 1000m
  • Capacity: 4
  • Rate of Fire: 2
  • Reload Time: 1 Action Turn / 4 missiles
  • Damage per Shot: 8d6-contact; 4d6-area damage (6m radius)

1. A single target can suffer impact (contact) damage or explosive area damage, but never both from the same explosive.
2. Launched or thrown grenades/explosives beyond 1/2 Effective Range rarely impact a specific target, but strike 0-9m (launched) or 0-3m (thrown) away from the ‘hit’ target. Misses strike 1-x meters away from the intended target in a random direction (d8). (when range is 1-20m:x=5; >20m:x=10; >100m:x=50; >300:x=100)


Launcher, Micro-Missile

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